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Disney's Kids Program
Only a Disney Cruise Line vacation gives families so many ways to play together, and separately. With practically an entire deck devoted to kids, there's non-stop fun each day from 9am to midnight for five distinct age groups. Kids ages 3 to 7 make magic at Disney's Oceaneer Club. Kids ages 8 to 12 explore the universe at Disney's Oceaneer Lab. Teens enjoy their own private hangout at The Stack, Aloft or Vibe.
Disney's Oceaneer Club (ages 3-7) & Disney's Oceaneer Lab (ages 8-12)
While some activities are recommended for certain age groups, participation is based on a child's interest level and maturity—not age. As a result of this, siblings and friends can play together without restriction.
Only Disney can take little cruisers on a daily voyage to a world devoted to fun and fantasy. Disney's Oceaneer Club and Oceaneer Lab offer age-specific activities guaranteed to transport young minds to the edge of their imagination. Guided along the way by Disney counselors, of course. Parents sign their children in and out and, as an added convenience, parents are given pagers so families are always in touch. A sampling of available activities follows.
Disney's Oceaneer Club Activities Include:
Toy Story Boot Camp (Disney Magic and Wonder) - Join Corporal Green and the Green Army Soldiers from the hit Disney Pixar animated film series for a fun-filled, toy tour of duty.
Do-Si-Do with Snow White (Disney Magic and Wonder) - Kick up your heels and dance! It's non-stop fun while you learn the "Dance of the Seven Dwarfs," and then perform with a special guest.
So You Want to be a Pirate (Disney Magic and Wonder) - Offers tales of the high seas, pirate training for young buccaneers and a special appearance by Captain Hook.
Mouseketeers in Training (Disney Magic and Wonder) - Put on your mouse ears, it's time for Mouseketeer training. Receive a special inspection from Mickey Mouse himself.
Andy's Room (Disney Dream and Fantasy) - Inside this vibrantly-colored room, the world of Disney Pixar's Toy Story comes to life. Children feel toy-sized, because everything around them is built large scale. Throughout this space, kids can play with larger-than-life characters from the animated film, including Rex the dinosaur, Hamm the piggy bank and Mr. Potato Head. In the center of room is Andy's bed-the place in the room for kids to watch movies. This room also features a huge Slinky Dog structure that kids can climb through.
Monsters Academy (Disney Dream and Fantasy) - This area is based on the Disney Pixar animated film Monsters, Inc. and features lovable monsters Mike and Sulley. Its centerpiece is an elaborately themed play structure, where kids can immerse themselves in the world of Monstropolis. It also boasts computers with unique interactive games. Kids can also dress up like a monster, with an assortment of monster costumes and props.
Pixie Hollow (Disney Dream and Fantasy) - Inspired by the series of Tinkerbell movies, this fun interactive space transports children to the magical world inhabited by fairies. A pixie dust tree stands in the corner of the room, with glittering lights twinkling among its leaves, and fun acorn and mushroom stools are sprinkled about for children to sit on. This endearing and tranquil environment is designed for dress-up play, individual craft projects and storytelling sessions.
Explorer Pod (Disney Dream and Fantasy) - Children can explore the Nemo Sub-a scaled version of a submarine inspired by the Disney Pixar animated film Finding Nemo. The bright blue and yellow submarine surrounded by a seascape features virtual environments for children to discover. Onboard the blue and yellow submarine has 16 interactive computers stations for fun-filled individual or group games.
Cinderella's Royal Ball - Young guests can feel like royalty as Cinderella shows them how to be a prince or princess.
Detective School - Train to be a junior detective and then put your new sleuthing skills to the test when you solve a mystery - Disney style!
Flubber - Join Professor Goo to create a squishy green substance that looks like "Flubber!" Take home a sample of your creation.
Sebastian's Junkanoo Jam - Get your mini-groove on! The dance floor awaits eager youngsters who enjoy singing and moving to great tunes.
Disney's Oceaneer Lab Activities Include:
Ages 8-10 on Disney Magic Ages 8-12 on Disney Wonder
Goofin' Around with Animation - Kids explore the history of animation and learn animator secrets as they draw one of their favorite Disney characters and create their own flipbook to take home.
Camp Out! Go camping in the Great Outdoors - onboard the ship! Pitch a tent, and then gather 'round for 75 minutes of singing, storytelling and games!
Disney's Kim Possible: Cruise Control - Join forces with Kim, Ron and Wade to foil Dr. Drakken's evil plan to return the ship to Port Canaveral and turn Castaway Cay into "Evil Island."
Ratatouille Cooking School - Join a specially trained cookie chef, and learn how to make chocolate chip cookies fit for Remy himself. Have fun helping friends, adding lots of different ingredients and in the end, creating your very own cookies straight from the Ratatouille restaurant magic oven.
Piston Cup Challenge - Enjoy good clean sailing fun in the cleanest regatta on the high seas with racers made from bars of soap.
Animal Tracking Series - Children discover that conservation can be fun as they learn about endangered animals, create an animal tracking device and locate (plush) cotton-top tamarin monkeys using telemetry tracking on Castaway Cay. Ages 11-13
Boyz & Girlz Chill - Take a break from the action and chill out while you enjoy getting to know new friends and planning which awesome activity to do next.
Disney Game Show - Lights, camera, action! Take the stage for this amazingly fun test of your Disney knowledge.
Hangin' in Aloft/The Stack/Vibe - Watch a movie, meet new friends or check out the coolest video games in the hottest spot to chill out. Pizza Perfection (Disney Magic) Answer trivia questions to win pizza toppings and create the perfect pizza. After the game is over, the pizzas are cooked and shared by all. Road Tour (Disney Magic) Embark on a jammin' scavenger hunt throughout the ship as you work to gather stamps to fill your rock 'n' roll passport by solving music-themed brain teasers and puzzles. A Pirate's Life for Me (Disney Magic) Arrr you pirate enough? Compete in physical challenges and answer trivia questions about ye olde time scalawags and buccaneers in this game to see who will claim the infamous pearl. Be a Star (Disney Dream) Thanks to 3 green screen rooms that are located at Edge, tweens are invited to become the stars of the show. Through the use state-of-the-art video technology, they can easily superimpose their image in both photo postcards and video karaoke, ensuring an unforgettable "immersive" experience unlike any other.
Teen Activities Include:
Edge - A cool tween hotspot to be sure, Edge features a vast array of hi-tech entertainment, including an illuminated dance floor and tables with notebook computers for playing games or for accessing a unique onboard social media application. Perhaps the lounge's most impressive component is a state-of-the-art video wall that stretches more than 18 feet long and nearly 5 feet tall. Comprised of 18 individual LCD screens, the video wall acts as a giant screen—its separate screens can even be divided in any combination to accommodate different-sized video feeds.
The Stack/Aloft/Vibe - Meet on your own terms in this personal space. Teens (ages 13-17 on Disney Wonder, ages 14-17 on Disney Magic, Dream and Fantasy) cruise in style in this place packed with music, movies, video games, big-screen plasma TVs, a lounge area, dance floor, Internet café and teen-only activities into the wee hours. And the counselors are always cool. Are you a teen?
Karaoke - Find your inner-rock star when you take the stage, grab a microphone and sing along with your favorite tunes.
Flounder's Reef Nursery/It's A Small World Nursery - Babysitting Disney-style is a delight for children 12 weeks to 36 months in this "under the sea" soft play area with illustrations of Flounder, Scuttle and Sebastian from "The Little Mermaid." Kids can sleep in the "quiet room" or play in the "activity room" under the watchful eyes of trained Disney caregivers. And parents are given pagers so that they can always be in touch. Be sure to book your child's nursery stay EARLY because space is extremely limited. You can make a reservation online or during open house on Embarkation Day on a first-come, first-served basis. To check additional availability, visit Flounder's Reef Nursery during your cruise. There is a fee of $6 per child per hour, and $5 per additional child per hour, 2-hour minimum required. The facility is open daily. Rates and times are subject to change and services are subject to availability. Please note: For the safety and enjoyment of all, Disney's operation has been designed for children to participate in age-appropriate groups, which allows them to interact both socially and comfortably with peers of their own age and size. Disney is unable to provide one-on-one care.
Dine and Play - Recently introduced, Dine and Play allows families to enjoy dinner together, then gives kids more time to enjoy youth activities while parents relax at the end of the meal. With Dine and Play, parents may check their children (ages 3 to 12) into evening youth activities during second seating in all of the main dining rooms. Families enjoy dinner together, then youth counselors whisk children away to play so the grown-ups can savor some time together in the adult-exclusive areas of the ship.
Babies Travel Lite
Forget packing and carrying the diapers, wipes, formula, bottles, food, bathing supplies and countless other items your baby will need while on your cruise. Babies Travel Lite lets you pre-order all of your baby items and then delivers everything right to your stateroom! The service offers a number of conveniences, such as: